
Phantom Dust would eventually see a return at E3 2014 under the form of a reboot developed by the unknown studio Darkside Games. Aside of the skills, it also had enough info about the story and characters to give a proper first impression to people knowing nothing about the game. This site contained a digital version of the skill book that got included with the Japanese edition of Phantom Dust's limited edition. The former Phantom Dust fan site, titled 'Phantom Dusted', has shutdown their site which can currently only be accessed by sites like the Wayback machine. The gameplay stood out as something unseen in any game and still, 18 years later, something that hasn't been replicated by any game developer.īoth gameplay and narrative elements, to this day, remain not all that well-documented on the entire premise of Phantom Dust's story and gameplay. With less than 6.000 copies sold during it's initial launch month in Japan, the game later on became a cult classic amongst JP and NA Xbox fans due to it's mysterious tones of isolation, personality and elements of faith and belief. Majesco took that role as publishere and re-released the game one year later in North America. Microsoft published Phantom Dust only in Japan and originally had no plans to launch in the west. What are your thoughts on Phantom Dust Remastered for the Xbox One? Let us know in the comments below.The game directed by Yukio Futatsugi of Panzer Dragoon fame under his time at Microsoft Studios Japan. And you can still trade skills and credits online.”

“Also, you can now skip campaign missions after 3 retry attempts, and we still give you all the skill / credit rewards. “The DLC skills will be released all at once a bit after we’re launched, and it won’t be nearly as painful to get them all,” Isgreen said.įinally, regarding the micro-transactions and whether they would affect the progress systems, Isgreen noted, “You can still unlock everything normally, and the MP shop now always acts as if you’ve finished the campaign, so there’s a chance for any skill to be available (including ultra-rares) every time you visit the MP shop. This is massively improved from the original (for those that played it) which would drop into the teens constantly on destruction events.”Īnother concern was that the skills featured in the DLC, 74 of them which were tough to earn, would be out after launch. The worst dips we’ve seen are to 26/27 in certain moments. The frame rate averages 30 FPS now on a wide range of systems.
PHANTOM DUST PC PORT CODE
Everything in the code and data is either frames 30, assumes 30, or hard-coded to expect 30 FPS. “The entire engine was built around the game running at 30 FPS.

He also explained why it won’t run at 60fps. It was funky, certainly, and that’s part of its DNA.” That’s subjective of course, but we’re trying to capture and preserve what PD was, not re-create it. “We didn’t have source is the major reason, and also because for a 2004 game, it holds up well in comparison to other games from that time. Isgreen first noted that the original assets were used because the company didn’t access to the raw texture files. Why is this the case? Adam Isgreen, Creative Director at Microsoft Studios and who’s speaking in the above interview, took to NeoGAF to clarify several things. That being said, it won’t run at 60 FPS and actually re-uses the original assets from 2004. Phantom Dust Remastered may not be the brand new game that was hyped at E3 (and which was subsequently put on hold by Microsoft) but at least it’s something new for the Xbox One.
